Presentation | April 19 | 3-5:30 p.m. | 117 Dwinelle Hall
As newer technologies such as virtual reality (VR) and augmented reality (AR) gain in popularity, how are they impacting teaching and learning in the classroom? What does it mean to teach with rather than about VR and AR? Where and in what ways is VR/AR showing up on campus?
This event is intended as an introduction to VR/AR and other immersive technologies on campus and in the classroom. All are welcome and no prior knowledge is required!
3:00 p.m. - 4:00 p.m. Panel Discussion
Hear from an interdisciplinary faculty panel about their experiences and experiments. How does one get started teaching with VR and AR? What's the learning curve for newbies, and what technical and logistical challenges must instructors be prepared to overcome? What are the benefits for student learning and, from the perspective of different disciplines, what's the transformative potential--if any--for education?
Luisa Caldas (Architecture), Edmund Campion (Music), Richard Koci Hernandez (Journalism), Allen Yang (Engineering). Moderated by Jacob Gaboury (Film and Media).
4:00 p.m. - 5:30 p.m. Lightning Talks and Demos
Who's doing what with VR and AR on campus? What resources are available for instructors and students? Enjoy mini-lightning talks and project demos from faculty, researchers, student groups, service providers, and the edtech industry.
Please RSVP so we know how many people to expect. Snacks and light refreshments will be provided.
Faculty, Students - Graduate
Faculty, Staff, Students - Graduate