EA Info-Session

Information Session | October 9 | 6-7 p.m. | Soda Hall, Wozniak Lounge (430)


 Electrical Engineering and Computer Sciences (EECS)

AI has been an integral part of video game development since it’s inception years ago, and like just about every other company out there, Electronic Arts is investing heavily in artificial intelligence. While there has been a lot of progress and movement in AI from both academia and industry alike, digital entertainment offer a unique problem space. There are many innovations and advancements that would radically improve video games, but are less important to any other industry and, as a result, being left on the table.

In this talk, Dr. Harold Chaput will talk about those unique challenges, give examples of innovations in AI that address them, and give a view of the future where artificial intelligence and digital entertainment can revolutionize each other.